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It was great, the shooting feels great and the artstyle is neat, i just wish there were more enemies with less HP, at least in the early game, since it's a lot of fun to splat them; i died in level 2 and it felt like a bit of a chore (psychologically) to re-do level 1, since it's so long and it takes forever to get through the enemies. 

It'd also be neat if the dungeon rooms had a bit more varied geography, so that the FOV plays a bigger role. Also i stumbled across an OP laser weapon that bounces off walls that made fps drop in the 20s. I'd love to see some synergies like in binding of isaac, or interactions with the environment, like blowing up walls or pushing them in acid pits.

Keep it up, this is some seriously good shit, i'll play it some more because i really hope the enemies get more wacky with their attacks in the later game!

edit: made a new thread accidentally, i'll just put this here