Haha yeah, a few people had that bug, it's thanks to our scaling settings in unity. People with higher resolution screens technically "see more" including all our GUI that was suppose to be hidden off-screen until needed. We'll be making the GUI fully invisible next time so there's no risk of people seeing stuff when they shouldn't yet!
Lesson Learnt!
Either way, I'm still really glad you took the time to play our little puzzle game and I really appreciate the feedback!