Neat concept, but it's hard to judge a multiplayer game when that's where all the content comes from. I couldn't get a hang of the controls and the AI beat me easily. Perhaps a training level to teach the techniques in-game would be a good way for a player to learn. In a live game, it was hard to practice. I could go into a multiplayer match to practice but it still doesn't feel great.
Very nice polish though. The controls feel alright but the ball collision has a super satisfying smack. Well done!