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Above is the Full playthorugh funnel metrics from v0.1

Looking at this graph makes me a bit sad since the new mechanics are going to be after the drop of. So unless I do something about this then only 20% of players are going to ever experience the new mechanics.  Something will have to be done about this.

Hi, this funnel looks quite interesting. How can I create something like that on itch.io?

That specific one is done using Heap.  I've used Calq for previous games and that has worked fine to. Most web analytics tools have funnel support these days.

The big advantage with Heap and HTML-based games is that, after you've added their script to the page header, Heap automatically tracks all user interaction events on the page. In other words,  metrics instrumentation is requires a very small effort as long as your in game actions have unique link/button texts.

Thanks!