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A new level is unplayable for me.
Every time a giant destroys a house, the game hangs.
The game loads all the main memory. You have to kill the process in the task manager to restart the game. Tried to run the level several times on the fastest 640x480 graphics settings.

It puts a little stress on the computors to calculate all the debris. So for a future update I can make it less demanding by making the buildings fall into less pieces when they are crushed. Thanks for the feedback :)