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Ah, what a shame that you also encountered those rescaling issues. It seems Unity struggles quite a bit with quirky Windows scale factors (well, not like it's the only program to do so >_>). I have one monitor at 100% and another at 200%, so moving the game to the 2x scale one and then closing it allowed me to like, infinitely upscale the game in a humourously broken manner. I'm gonna submit this as a bug report and see if the Unity Team can fix it on their end.
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