On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(+2)

Art: No words. Spectacular pixel art and smooth animations please my eyes.

Sound: Awesome atmospheric ambience. Even my cat got scared by the sound of the rian.

Gameplay: Combat is really coll and tactical. Dash works perfectly.


—Details—


Camera: I can never see what is under your feet therefore I always have to jump into the unknown and sometimes this "unknown" is spike. Also when I run about 80% of screen is behind and some enemy may suddenly apeear ahead.

Jump: It has very long delay. It causes no probles but it very unusually and I can not preciesely count timing if I want to throw spear in jump. But may be it is just my problem.

Perfomance: Why is your game eating 50% of my CPU?


P.S. I didn't finish the game because I got stuck in front of wheat-head man. Does game go on?


My gameplay:

(1 edit)

Sorry about the performance issue - most of the team was completely new to Unreal, so it might be something we'll look into when we go back to polish. And yeah, the game does go on. If you return towards the start of the game you'll be told where to go next. Thanks for your feedback!

Edit: I watched your gameplay video, and as the Comrade says, you're supposed to go west. There's a branch that goes up to a boss fight. We'll look into making it easier to signal to the player where to go!