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I'm a sucker for a good synthwave/vaporwave aesthetic, and this game does it well!

The connect/disconnect was definitely a unique interpretation in this game. And like I already did tell Sleeper_, the transformation does last a little too long for some of the connections to work probably and it felt like it was not my fault for the crash. It's always best to keep animations snappy and functional and not let it overtake the action, as tempting as it is for us animators! Games like these definitely need a lot of direct control after all.

Other then that, it was a really unique and interesting game to play. Took me a few to get grips with it. Great work, and my gosh does it feel polished for 2 days!

Thank you for the feedback, we did playtest it ourselves but that is not the best reference :D The contrast between merged and unmerged is something we would look at. Thank you for the massive compliment!