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(+1)

Really clever execution of the theme. Enjoyed that each enemy had their own movement pattern, and that you could wait and line a few up for a very satisfying takedown. Might be cool to allow enemies to be destroyed by colliding with the catchers as well (found myself trying to swing a catcher around to hit an enemy just as they were crossing the boundary), but that could lower the difficulty rate you might want. Very satisfying to play :)