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(+1)

Really well execution of the idea, Our team had a same concept but didn't manage to upload on time cause Unity takes ages to build, anyway, how did you manage to make a build in window? (so that it isn't fullscreen)

Edit > Project Setting > Player > Resolution and Presentation

You can mess around with the screen mode, screen size, aspect ratio etc. I set mine to  windowed with a set resolution. This can have unintended consequences though when opening the game on screens that aren't a similar resolution to your own so I am sure there is a better way of doing it