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(+1)

Yes, that was the first problem I ran into during development. I wanted to avoid dead hands so I worked with the stipulation that each word had to have at least 2 compounds, and the process of finding a big list of compound words and filtering it with that rule in mind was quite time consuming so I couldn't do much better within the time limit I'm afraid.  I'm gonna look into the probabilities regarding possible hands though, thank you for your feedback.