I like the idea a lot! I could definitely see myself playing this a lot longer, but I did get stuck a couple times because the bomb seems to go off with no warning (the fuse doesn't seem to actually move to show the countdown). Once it blows up and says you lose, it seems to let you keep playing but didn't let the camera move.
Viewing post in The Bomb That Brings Us Together jam comments
Thanks for playing! Yeah, the fuse doesn't move, it's a simple animation and 5 second timer, whenever it is let go. Probably something we'll need to tweak later, but there just wasn't any time. The issue with the lose trigger is a bug mentioned on the full game page, which unfortunately slipped through. You'll have to restart the full game to fix it.