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(1 edit) (+1)

Thank you everyone for testing and leaving a comment. A few nodes:

  1. I am sorry about the sound effects. I tried to reflect the strength of the impact with louder sound. However somehow that didn’t work as planed
  2. There are often issues with HTML5 games with all the different browsers and changes to them, security add-ons, etc. So I am not sure if a full scale HTML5 game project in Godot is a good idea. And if you do so, you need to update it on a regular basis and fix upcoming incompatibilities.
  3. Performance wise: I can’t really optimize the performance. It’s just a limitation of HTML5 with Godot. I tried my best to optimize the terrain loading, but there is not too much I can do to the vehicle physics. We can hope this will improve with newer Browsers and Godot versions.

nah this game is the goat frfr, like-  i have nothin else to play and i js drive for hours lol