Thank you everyone for testing and leaving a comment. A few nodes:
- I am sorry about the sound effects. I tried to reflect the strength of the impact with louder sound. However somehow that didn’t work as planed
- There are often issues with HTML5 games with all the different browsers and changes to them, security add-ons, etc. So I am not sure if a full scale HTML5 game project in Godot is a good idea. And if you do so, you need to update it on a regular basis and fix upcoming incompatibilities.
- Performance wise: I can’t really optimize the performance. It’s just a limitation of HTML5 with Godot. I tried my best to optimize the terrain loading, but there is not too much I can do to the vehicle physics. We can hope this will improve with newer Browsers and Godot versions.