Love the horror pixel art visuals and atmosphere and just the general feel of the game, the environment is especially detailed for a game jam game, the amount of assets is mind-blowing to be all made in just 48 hours! Reminds a lot of older rpg maker horror games, which is a good thing. I love how every level explores a different idea using the core mechanic rather than repeating one or two ideas throughout ten levels, it makes the game the perfect pace for a game jam game! I wasn't a fan of the level where you could fall off though, it didn't really require any thinking or exploration of the environment, it can be way too easy to fall the edge, and it didn't properly introduce its new timer mechanic so I was confused for a good half minute. I would love to know about the story behind this game, it seems pretty cool so the story would be the number one thing I want to see expanded in the full game.
Also it seems you aren't on the GMTK discord, you should really join it if you want more people to play your game and rate it: https://discord.com/invite/pd4rQKU