Well, things just didn't come together it seems this year.
I feel I got too bogged down implementing items and player upgrades. I was attempting to have an interesting strategic progression throughout the game but it probably ended up overly complicated.
I may yet continue on with this game a bit further as it has been fairly interesting to play around with abilities based around two players.
A major issue with the game as it is right now is how confusing it is to play. I'm constantly losing track of which character is which, when my special abilities are going to trigger and so on. I suspect it would feel like a complete mess to someone who didn't know all the inner workings.