Thank you! I guess that was just the first thing that came to mind when I thought of "enemies," i.e. they would "kill" the player and force you to start over. What would you expect them to do?
Maybe give first some sort of an effect to signal, that the player is dead? I just found it bit confusing.
Good to know. I did consider that, but with the amount of time I had left I called it "good enough." I'll keep that in mind for future games, though.