Really impressive! Coming up with good puzzle designs is really hard, especially so in 48 hours. It's a neat idea that fits the theme perfectly and enables some proper brainteasers. Not gonna lie though: took me quite a while to solve the second level. U_U Once I understood how the game is supposed to be played though, it was more or less smooth sailing though: the difficulty curve was well balanced and each level came with its own challenge or quirk. Great job!