It’s a really ambitious game, and it plays like an alien fever dream. It was really hard getting past the super dark parts, and a lot of the time it was really unclear to me what I was supposed to do so I just sort of wandered around aimlessly.
I’m not sure what improvements to suggest. I’d say the user experience needs to be streamlined and clarified, but that’s partly what creates this inscrutable and alien atmosphere where the player feels constantly lost, kind of like some retro games from the 80s or 90s. I guess it comes down to what the game is intended to be about.
I liked it, though, as I haven’t seen other games like this in the jam so far.