No need to say sorry, this is great feedback, and I really appreciate the thought and energy you are putting into helping me improve this game.
There is a lot for me to think about based on what your comments. You're right about the second approach, I don't want the game to get too silly. So the question now is: how do I help the player from feeling like the solution is too obscure.
I think reducing the possibility space is a great start. I also like the idea of optional streaks for all of the segments.
You're feedback has been very helpful, and I appreciate it very much!