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No need to say sorry, this is great feedback, and I really appreciate the thought and energy you are putting into helping me improve this game.

There is a lot for me to think about based on what your comments.  You're right about the second approach, I don't want the game to get too silly.  So the question now is: how do I help the player from feeling like the solution is too obscure.

I think reducing the possibility space is a great start.  I also like the idea of optional streaks for all of the segments.  

You're feedback has been very helpful, and I appreciate it very much!