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(+2)

Fun game, gave me some Binding of Isaac vibes mixed with Luigi's Mansion (because of the ghosts I guess).

The main mechanic is interesting, forcing the playing to think about the best order to kill the enemies. Taking it up a notch, you could "fusion" souls for better or worse effects. Like, Dizzy + Paralysis => super speed, while Weaken + Poison => Increase damage taken. It's just a ideia I had tho.

Good job!

(1 edit)

Thanks! We thought about mixing souls, but it would make the game even harder to balance, but giving a buff with a combination of nerfs, it's something we didn't even think!