Some of the best animation / art i've seen for a 3d game in any jam, so huge props there.
I enjoyed the simplicity of it, but I didn't understand how to control the "doggo". It seemed like he just kinda floated around randomly, which caused him to die several times on the spike, even though I was trying to get him to avoid them.
Great character design, I hope you use them in another game at some point :)