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(+2)

I did it! That was super cool! One of the most unique things I've seen on here! To be honest I was a little disappointed at first when I realized the objects didn't actually behave like real-world magnets, ie, when blue was too far away I was expecting red to drop to the floor, but later I realized some of the cool puzzle implications from doing it the way you did! I solved both puzzles! Very clever!

Oh and it's super satisfying when you click on a menu item!

(+1)

Thank you!
I was actually originally making them work like real-world magnets but the unity physics system didn't like it haha, when the magnets were too close, the force got so strong that they'd constantly wiggle around even with extremely high air drag. I'm definitely glad I went for less realistic physics thought because as you said, it opens up so many cool solutions to the puzzles.
My absolute favorite thing to do was watch people play, and watch them come up with completely unique solutions to the same puzzle. the ladder and lever in level 2 had so many cool solutions that I didn't even know people would do when I first designed it!!