Exception in thread "LWJGL Application" com.badlogic.gdx.utils.GdxRuntimeException: Couldn't load file: Data/mobs/human/flying_rıght.png
at com.badlogic.gdx.graphics.Pixmap.<init>(Unknown Source)
at com.badlogic.gdx.graphics.glutils.FileTextureData.prepare(Unknown Source)
at com.badlogic.gdx.graphics.Texture.load(Unknown Source)
at com.badlogic.gdx.graphics.Texture.<init>(Unknown Source)
at com.badlogic.gdx.graphics.Texture.<init>(Unknown Source)
at com.badlogic.gdx.graphics.Texture.<init>(Unknown Source)
at shaders.w.a(Unknown Source)
at shaders.w.a(Unknown Source)
at shaders.w.b(Unknown Source)
at shaders.w.i(Unknown Source)
at shaders.w.b(Unknown Source)
at shaders.dq.run(Unknown Source)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication.executeRunnables(Unknown Source)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(Unknown Source)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(Unknown Source)
Caused by: com.badlogic.gdx.utils.GdxRuntimeException: File not found: Data\mobs\human\flying_rıght.png (Local)
at com.badlogic.gdx.files.FileHandle.read(Unknown Source)
at com.badlogic.gdx.files.FileHandle.readBytes(Unknown Source)
... 15 more