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(+2)

A fun concept with nice presentation and great music! My only issue with the game was that a lot of the puzzles felt timing based - perhaps a grid based approach would service the core idea of this game better? That way the player could clearly see how many "steps" the plant could survive for without water and how far the robot could walk without needing more power - would make planning out a route more straight forward

(+1)

Thanks for the feedback! We can see where you're going with those suggestions and they're definitely worth testing to see how the game changes.

(+1)

Thanks for the feedback!