This is a really cool idea, and you executed it really well during the 48 hours! Placing down tiles then exploring them from a completely different perspective was super satisfying! There are a few pieces of feedback I had:
- A skip button would be nice, if I don't want to place any more pieces or move any more.
- Given I pretty much have unlimited control over the dungeon layout, I could pretty much just avoid any combat encounters.
- The buttons in the win/lose screens to go to the next level or restart didn't seem to work some of the time. I wasn't sure what was up with that.
- It says "your wounds have been healed" at the end of the level, but I'm pretty sure I wasn't actually healed.