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This is really fun! I really like the idea of using the different movement/jump speeds for puzzles, rather than an action-oriented game, and this had some really nice puzzle design! If you work on it after the jam, I think it would be interesting to see what happens if different shapes are involved – what if there's a triangle that can't be jumped on without falling off, or a circle that rolls? Great work :)

Thank you so much! I really like those ideas! i think i'll make some more levels and add those things in! :)