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(+1)

Great aesthetics and nice idea, but it was too hard for me (maybe it could be fixed by adding a few lives per try?). Also for example the first level layout was a bit tricky since you need to go to the wall, make the flail attack it, then make the flail go back to you and finally go through the hole (I think that room should be easier/quicker).

Anyway, it's definitely a great submission, congrats!