You should categorise this as a game rather than a mod. "Mod" normally implies a modification of an existing game, often only lightly changing things. What you've made is a T-Engine "module", which is simply a game making use of T-Engine code. You're underselling your work by calling it a mod!
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Ok. I was under the impression that there wasn't a difference between a T-Engine module and a game modification. I'll reclassify it. Thanks for the advice!
If you're interesting in the game, then you should know that it's 90% finished, but the last 10% is the bug-hunting and balance. The balance is awful right now, and I didn't have time to fix it before the 7drl period ended.
I'll post an overview of the status ("What does incomplete mean?") on the devlog here on itch.io soon.