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dear Conradia00,

I highly recommend joining the AGS forums if you haven't. The critics lounge may be useful to post and get opinions.
Also any troubles with the html port please tell me here, since it's a bit early days of it, I am trying to make it better and easier. I noticed you forgot to write .cfg at the end of the name of acsetup.cfg in your "my_game_files.js".

In AGS you can change the FPS to 60 so it looks more smooth, but it defaults to 40fps because of historical reasons. This can be done using SetGameSpeed.

From the images it's a bit hard to judge what is interactive and what isn't, and also where it's alright to walk and where it's not.

Hope you keep making games!

Hi EriOo,

Thank you for your feedback and thank you for the advice I am going to look at this an implement it!

I realise now i should of put a link to your AGS page in my devblog as that is how it got the game to play in the browser from the advice of potajito on itch. I will add the link to your page as it helped me a lot.

I am planning to repaint the backgrounds as I go, my first thought was to make more rough paintings so I don't get bogged down in detail. It is helpful to hear that is hard to judge where you can step I will keep that in mind when I refine my images!

Thanks a lot for your reply.


Conradia00.