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I really like the idea!  Trying to manage both snakes at once is challenging, but the trucks move slow enough that it never felt frustrating or unfair.  The power-ups are a nice way to shake things up as well, although they never really changed the way I played.  The fading effect on the trucks when you switch snakes is a really nice touch that helps a lot with keeping track of what is where, and I think the game would be much more frustrating to play without it.  The game is pretty simple, but the concept is executed effectively and makes for a fun experience.  I think the game has the potential to be really interesting if you added things like new obstacles or more game-changing powerups.  Great work!

Yeah, at the beginning of the development, we have the obstacle moving waaayyyy faster and it was really no fun at all. And, yes, we had thought of adding some obstacle and powerup, but we have a lack of times (as everyone, I think)