Wow, you know exactly how to hurt me, huh?
Yeah, we had the thought to start the player at the fountain just a little too late to get it in the final cut, but I think it would have helped out. Clamping the camera would be good, too. As for the massive chain, I think adding some sort of multiplier for that would be really smart. The copycat duckling sort of addresses that, but it's not as cut and dry as a modifier would be. Thanks for the detailed feedback, and thanks for playing!
PS: I think you're the second person to mention Flicky - I may have to go hunt that one down...