Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

I really appreciate the feedback in video form :) trying to slow the squid down with cables at the start was a completely understandable way to do it (wish I'd had time to put in a tutorial to explain that this wasn't how it worked).

If I come back to the idea I'll be sure to make the Kraken a bit more respectful, with the slow turning and multiple tentacles it can get quite unfair.