This game is a unique one, and honestly, before I even talk about the game, I just want to talk about the soundtrack. Now, I don't know why, but I absolutely love the music in this game, and how it gives off the impression that you are playing a game that is everything but a horror game. Of course, I'm not stupid, I've played the game. There are aspects of horror in this game that stray away from your typical 'jumpscares are the only horror in this horror game' horror game. Such as loneliness, which can give birth to fear. Or the feeling of being trapped. However, I feel like it isn't the horror that makes this game stand out to me, but the music. Initially, I found this game completely by chance as I wanted to have a game to record and put up on my tiny YouTube channel. Upon my first impressions of playing the game, I feel like I really missed the point and it is made fairly evident in my video. The music to me not only sounds appealing and had me vibing multiple times while playing, but is composed in a manner that perfectly fits, compliments, and emphasizes the little short story that is being told here. Of course, I won't spoil anything major, but in The Mirrored World, it became clear to me why the music is seemingly reversed and why there is such a bittersweet and lonely tone (Mostly lonely for me) in the tune. This is made even more evident when exposed to the tune in The Real Room, which seems to actually move forward and has a more uplifting and hopeful tune that is surrounded by this feeling of newfound freedom despite sounding very similar to the tune in The Mirrored World. To the story, this is obviously important for reasons I won't delve into as I don't want to spoil the majority game on the official game page. That'd be foul, LMFAO. But of course, this is a game that is rather vague in its story and is up for multiple theories and speculations upon what it could REALLY be about. However, I can be wrong. Anyway, one last theory I found to be quite interesting was why the guy is smiling in his reflection despite being kept 'there' by 'him'? And the answer is quite simple. That is not his reflection. It is him, but it is NOT his reflection... Take that as you will.
Finally, I'm done with my little ten-minute essay. Sorry for that. Anyway, I want to give a round of applause to Matt Reeves for creating such a great, thought-provoking game. I didn't think much about the game when I recorded it and honestly, I'm quite upset with how bad I misconstrued the story in my video. But to be fair, I was vibing to the music too often anyway. That's what you get for making such a great, yet simple soundtrack, Matt. It's your fault!