This was definitely cute and well-put-together. I couldn't get past the execution challenge in level 2, however. This is partly because I'm bad at platforming, for sure. What I think gave me trouble about it particularly was the need to swap quickly between things a few times in a row and execute them with correct, non-panicked timing. I got reset too many times and concluded I wouldn't be able to do it XD Sorry about that. The mechanics were certainly looking interesting. And the characters were adorable, 'specially the little details like the tentacles grabbing around the other critter when picking him up.
Thanks for the experience! ^_^
Viewing post in Turn the Tide jam comments
Honestly that's a very nice feature that has been in a bunch of jam games... but then not in some others XD I feel like for a jam game it's a really good catchall since you'll have all sorts of players with all sorts of time and ability constraints of their own, so thank you for including that feature in the first place ^_^ Cheers!