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(+3)

These puzzles are quite hard! I got stumped by the first level that has both static and following skulls.

It's an action/timing puzzle game, which keeps things interesting but yeah I think the difficulty was a bit too much for me. Particularly those skulls that follow you!

The art style really fits the difficulty however! :D

One suggestion I would have is to make the movement controls match what happens on screen when changing gravity. You already did when the gravity is up, but I would also change the controls to make it so that you use UP or DOWN to move when the gravity is on oriented towards either side.

Thanks @ShapesshiftingRabbits for playing the game, I will surely work on you suggestion :)