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Wow, very unique and brilliant ideas! Using "light" to restrict players' movement is really clever and players have to exploit the terrain to keep finding shelter for themselves. Really fun! The artwork is simple but looks pretty good and fits very well into the theme. I can tell the level designs are well made but just a little short. And as a skilled platformer player, the levels are a little easy for me :) Wish you guys could add more challenging levels in the future. Overall, this is really a fantastic work for 48 hours. Nice work!

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Thank you so much for your lovely comments!

We're happy you liked the level designs, we put as much effort as we felt we could during the jam to favour quality over quantity - hence the limited amount of levels.

It's very interesting and informative to hear different player experiences, quite a few people found the levels challenging, a few less (like you) found them quite easy, and a lot of people do not mention difficulty much at all, which I'm taking to mean it wasn't too much of an issue for them because they found it was well balanced.

It'll be interesting moving forward how we balance that better, because yes we definitely want to add more levels, but also more challenging ones, so I guess we'll need to make sure we help those less comfortable with platformers to ease in the difficulty more progressively.

Glad you found the game (or at least the artwork) fits the theme, we've mostly heard the opposite so far! :D