This is all great! I love how the icons are clear indicators along with the colors, I love the combinations and their different functions, and the traversal variety you put in and how it fits together with the mechanic - I think the only part of this that was unintuitive for me was something to do with jumping - I wasn't clear on whether a high jump was for holding it down longer or for using both space and up (something I tend to naturally just do a lot for whatever reason), and there were also times that a single jump that ended up near a corner did another jump automatically without meaning to, so maybe there's something going on there. To be clear, that did NOT detract from my experience of the game significantly.
This is amazing, great job! Thanks for making it ^_^