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(+1)

Thanks!


I had some more ideas to explore, as well as more in-depth and longer maps, but I had to cut them for time. 


Also, the first iteration of the game was incredibly hard, so I had to ease it up a bit. 


If I decide to expand upon this, I'd hope to have longer, more interesting maps, more seed types and obstacle interactions, and perhaps some additional features like animals and more dangerous terrain.