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DAY 7

Mountain View


A few things implemented/changed today:

  • Sprites for the player character and a couple of the guns.
  • A placeholder title screen.
  • The beginnings of the player's death sequence.
  • Now, instead of the player shooting towards the mouse, the player fires straight forward. This was due to the game being too easy before. I may re-implement this, as the game is a little dull now.
  • Got some work done on the boss fight!

Mountain View

The boss fires 50 bullets in a sweeping pattern, before reloading for two seconds, and firing again. I want some more attacks in there, but I'm happy with today's work!


And also, my favourite bug of the day: Dying turns the player into an unstoppable ball of firey rage.

Mountain View