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Our favourite Sebastian Scaini & Co. Original™ to date (although the racoon game still lives rent-free in Moski's head).

This game gives first impressions of the best bits of the Telltale Games in a rush, making the player take quick decisions based on their context. And just like that series of games, while the gameplay is not exactly innovative, the themes and presentation are what really set it up apart.

On game jams, we're more inclined to pay more attention to the graphics and audio (which were great this time around, by the way), but what we really would like to highlight is the writing. The game's setting is very well-structured, to the point, highlighting early and easily the urgency of the situation and what's at stake. Simultaneously, it doesn't take itself seriously, cracking jokes in a very natural fashion, flowing like a very smart sitcom.

We've played visual novels on jams before, but this one is unique and outstanding in every aspect: From its looks, to its dialogue, to its themes and its sense of humour. It sets to be a straightforward decision-making experience, does precisely that without extra fluff or overscoping, and does it magnificently.

So yes, it's simple in its design, and it doesn't add much new to the table, but it really didn't need to. It's a fun experience from beginning to end, well worth experiencing! šŸ³