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(+7)

@DaedalusMachina

I know you think you were being encouraging and generous, and that you maybe had to "break some eggs to make omelettes," but you need to understand that the ego and hubris is with you.  You project your subjective opinion onto this game as an infallible truth while obviously not understanding the intent of TASQ. Your suggestions imply that you do not even consider the concept of how Programancer's own music is very likely to have integrity in the context of the project. And I'm guessing you have never taken on a project as TASQ, or any game development project . What all of this means is that you see yourself in a position you are absolutely NOT in. You speak to a developer (who owes you bugger all) in a way that not even project leads I've met would do.    

If you wrote this comment with no malicious intent, then I hope this backlash, as uncomfortable as it is, at least inspires you to do a reality check. In the future, please refrain from this kind of unsolicited input. Just because you can reach out to a developer doesn't mean you should. 

There are no "buts" here. 

(1 edit) (-22)

Kill your darlings.

Often it takes an outside influence to let a game dev know what to improve upon.
If they don't want any opinions or offers of help then they should probably have turned off comments.  Just sayin.
I've seen them respond to others (multiple times) claiming the music is ok to them and they aren't interested in any help for it.  That's the primary reason I went with the tone that I chose.  Harsh yet polite.  Even perhaps a bit of cynical deprecation, if you will.

Dev has made it crystal-clear they don't want to put out the flaming dumpster-fire they have for 'music' and would rather have things 'their way' to the detriment of the entire project than to reflect and realize they may want to improve things if they want to sell the final product to a willing audience.

Wish em the best and hope that the final product, whenever it is ready, has a musical composition worthy of the gameplay.  If not, at least it can make for some funny meme videos by the ones far worse than I am at completely tearing things apart.

I'm going to go throw money at Curse of the Moon 2 since I didn't realize it existed.  I'd rather go get something that has good music than an amateur project that is inferior to most rom hacks of the genre.

Deleted 1 year ago
(+5)

lol curse of the moon 2 is good so you throwing money at it is the only smart thing you’ve said so far

(1 edit) (+1)

I said there are no buts to this, yet here you are with a but that just further proves you do not understand the situation.

  • "Kill your darlings" is good advice, but to a limited extent and not the way you're using it.
  • "Outside influence" can indeed be a helpful way to improve a project, but it is a delicate and PLANNED concept, and you are obviously just trying to stroke your own ego here with subjective and shallow feedback.
  • You were never "polite," you were being self-righteous. You were not "harsh" either, you were being narcissistic. I already explained why your "approach" does not come off the way you apparently think it does, and now you're outright insulting the developer, too.
  • Finally, to reiterate: You obviously do not understand game development, you obviously have not worked in game development. You are a consumer who has played games before and thinks this is enough qualification to know better than the devs. It is not.
You are not in the position you see yourself in.

Take this with you for the future. Do not pester game developers any more.