Glad you're enjoying it! :)
Yes, we had planned to bring it to Android, but it turns out the mobile games space is incredibly toxic to small studios. Everything is about visibility and charts, and we can't afford to spend $1M a month to make $1,01M. I can rant for ages about the different paths in mobile and how none of them work for a studio from the global south, but the bottom line is that unless we find a trustworthy partner, we can't do a full mobile release :(
It's a shame, because it plays really well on a phone!