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(+5)

If I had known old games were fine to submit before this little mini-controversy came out (I read what was said in the GMC, but it didn't click that "lax rules" really meant anything goes), then it would've been a lot less work to just add a shader to Spaceslingers and call it a day. Would've gotten me a lot closer to the $1500 than what I ended up doing as well, lol. I definitely think it's weird to host a jam with a good amount of prize money (which almost guarantees people trying to skirt as close to any "boundaries" as possible) and then basically go "no rules lol".

I didn't enter the jam for the money, but it still feels bad that my entry cobbled together in 5 days is going up against games that have been in development for months. Doesn't have the feel of a game jam at all.

(+5)

Hear, hear. And I'm not lamenting joining this Jam in the first place. I knew the rules going in. I just hope that for future Jams, they tighten the rules, so that all the entrants can put in the same amount of time. I want nothing but success for YoYo Games and Opera, since their success means better tools for all of us.  But I think they can take some pointers from the organizers of the GMC Jams...