Crow Island is an Oregon Trail style deck-crawl in which you guide your clan across Crow Island in order to secure a proper burial for your chief, in the wake of their heroic sacrifice.
The PDF is 54 pages, with lovely, charming artwork and an easy to read layout.
Right off the bat, the game makes a great visual impression. Its map is charming and its fonts pop. There's also a high density of custom artwork throughout the book, and all of it is playful and colorful.
Mechanics-wise, this is a solo game, but it's got a good crunch to it. You use a deck of cards to randomize the events your clan encounters, but you also track stats and make choices, and there are even different character classes that will set you up for different gameplay experiences, as well as two distinct routes across the game's map.
The writing is excellent, and it shifts easily between sincere and quirky. There's a Bay Of Wolves in which Eel Spears can be found, but there's also fairly stark descriptions of moose hunting and cougar attacks.
Overall, if you like solo games, if you like resource management, and if you like engaging settings, I'd strongly recommend this. It's easy to pick up, it's a solid experience, and there's even replayability in terms of different routes and classes. Definitely grab a copy if you can.
Minor Issues:
-Page 10, "Taking longer than that the situation becomes dire" maybe 'means the situation becomes dire'?
-Page 9, can dogs go a day without food, or do you lose them if you do this?
-Page 35, "Their antler's" antlers
-Page 37, river crossing, does a clan member die per 1 rolled, or if the Crossing Difficulty is reduced to 1, or just if all three dice are 1s?
-Page 38, "your total is how much food the fish you were" how much food in fish you were
-Page 39, "when the is at it's" when the sun is at its?
-Page 39, same rules ambiguity as on page 37 re: 1s and clan members dying during the crossing
-Page 48, "how much food the fish" how much food in fish