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I love all the attack animations and varieties. The Level has a nice open space to explore, and the audio compliments everything very nicely. A nice variety in enemy AI too!

Feedback for improvement: I Think the biggest improvement would be to implement feedback on dealing and taking damage. It's hard to tell exactly when I'm being hit and when I'm landing hits on the enemies. Something as simple as having characters flash red or white or some damage particle effect, combined with an audio cue can be enough to do an effective job.

Great entry though! I enjoyed smashing up the enemy robots, and a lot of fun to self-destruct at the end XD

Thank you for your feedback!