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The movement is quite as tight as this kind of game would require, but the idea is super cool and the level design is quite engaging, I would love to play more if the controls felt better.
Also I know this is highly personal opinion but I don't think chugging metal guitars fit well to the game's visual. You could still do some high energy soundtrack, maybe using a synth's arpeggiator instead or having rhytmic stabs/comping from an electric keyboard like a Clavinet.
I did have fun and would love to see what else you can come up with!

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Thank you for the feedback! In regards to the music, I had a musician but they didn't respond back towards the deadline so last minute, I looked for royalty free music that sounded good enough to fit with the game.