This has some really cool aesthetics and vibes, really liked the idea behind this, but definitely think you need to add some sort of navigation for the player. I wasn't able to get all 7 memories and complete because I honestly had no idea where I was. And I'm still confused as to how the red orb mechanic worked, was I picking up film reel that was like ammo to use against it? All in all this had a spark of it's own and was worth looking at to see the game mechanics and post processing used. Good job!