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Good job! I actually didn't mind the controls so much, I think that's what made it fit the theme & honestly it wasn't terrible. For me, my issue was with the colliders & the scope. It almost felt as though you were REALLY zoomed in because the art was SO big! I think you could zoom out the camera a bit to make the art work smaller and then you could really expand on the level design. Also, the colliders felt a little bit. If you're going off a grid-system, make the colliders inside the sprite just a hair, rather than outlining them so that the player feel so sure like the hit an obstacle. Sometime I would "hit" something, but it didn't look that way from my perspective, if that makes sense?

Overall, good work!

I'd appreciate if you could play/rate my game as well! :)

(+1)

Thank you for your feedback. I really enjoyed your game.