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(+1)

The concept is fantastic but the execution could have used some tweaking. I understand that the little guy working the controller exists in physical space and needs to jump on the buttons but the delay introduced because of that makes this game way less playable than it otherwise could be. That and the fact that the character being controlled accelerates way too much. In fact they shouldn’t accelerate at all and I’m wondering if this is a framerate related issue (I am using a 144hz monitor).

Overall though this is one of the most creative entries for this jam and I really enjoyed.

I'm happy that you enjoyed our game. Thanks for you feedback and tips, i'll find out about this acceleration and minimize it. I tried to reduce the delay at jumping system but i guess it wasn't enough, though. Thanks again for your review!

If the acceleration was unintended I would check and see if movement is being calculated correctly over the delta time of which ever game engine you’re using

I put some acceleration but shouldn't be too much, probably just capping the max speed will do the tick... Ty

ah yeah that makes sense. no prob.