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(+1)

Nicely done!  The concept is cool, the behavior of the siblings is interesting, and the gameplay is very interactive, requiring a bit of planning ahead and escape maneuvers in order to "win" (or at least break even).  I like to think that every time you win you're not actually shrinking, but competing with equally massive beings from a further zoomed out perspective.


I really like how the siblings are dynamic and will choose to chase down smaller siblings or run away from bigger ones, but I noticed in the early stages that "dances of death" would regularly happen, where two equally sized siblings will pair up and endlessly circle each other.  I had a game where every sibling paired up like that, leaving me free to eat the entire board unopposed.  Perhaps a bit of randomness in their behavior would help with that?